Difference between revisions of "Setup SSVEP BCI example"

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(Created page with "The SSVEP-BCI plugin beholds a Brain Computer Interface (BCI) using Steady-State-Visual-Evoked-Potentials (SSVEP). It was developed under the Master Thesis "[http://opac.lbs-i...")
 
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The SSVEP-BCI plugin beholds a Brain Computer Interface (BCI) using Steady-State-Visual-Evoked-Potentials (SSVEP). It was developed under the Master Thesis "[http://opac.lbs-ilmenau.gbv.de/DB=1/SET=2/TTL=1/CMD?ACT=SRCHA&IKT=1016&SRT=YOP&TRM=Development+of+a+BCI+based+on+real-time+neural+source+localization Development of a BCI based on real-time neural source localization]", in which the so called [http://iopscience.iop.org/article/10.1088/1741-2560/8/3/036020/meta Bremen-BCI] was used as a role model in order to setup classification pipeline and visualization.
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== Abstract ==
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The SSVEP-BCI plugin beholds a Brain Computer Interface (BCI) using Steady-State-Visual-Evoked-Potentials (SSVEP). It was developed under the Master Thesis "[http://opac.lbs-ilmenau.gbv.de/DB=1/SET=2/TTL=1/CMD?ACT=SRCHA&IKT=1016&SRT=YOP&TRM=Development+of+a+BCI+based+on+real-time+neural+source+localization Development of a BCI based on real-time neural source localization]", in which the so called [http://iopscience.iop.org/article/10.1088/1741-2560/8/3/036020/meta Bremen-BCI] was used as a role model in order to setup classification pipeline and visualization. This tutorial describes both the setup of the processing pipeline and usage of the SSVEP-BCI plugin.
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== Editing the Processing Pipeline ==

Revision as of 11:45, 27 October 2016

Abstract

The SSVEP-BCI plugin beholds a Brain Computer Interface (BCI) using Steady-State-Visual-Evoked-Potentials (SSVEP). It was developed under the Master Thesis "Development of a BCI based on real-time neural source localization", in which the so called Bremen-BCI was used as a role model in order to setup classification pipeline and visualization. This tutorial describes both the setup of the processing pipeline and usage of the SSVEP-BCI plugin.

Editing the Processing Pipeline